"Our most ambitious interactive public sculpture to date. JEM is here to unify people through a shared experience and we’re excited to see how people rest, dream and play in this rare space.”
Jem features thirty-two cascading spokes brimming with light that individually respond to people’s movement via powerful sensors. Rhythmic sounds and visual content lull participants into a mesmeric state of calm and wonder.
The work is a futuristic folly, a safe space that is relaxing, exciting and awe-inspiring. Plush, crocheted rope beds provide a place to laze and delight In JEM’s radiance.
A cross-disciplinary team worked together on the idea of ‘metamorphosis’ for South Bank’s Flowstate site; a vibrant, open-air pavilion and creative place. JEM stands resplendent at the heart of Flowstate; offering an unforgettable, transformative experience to all who encounter her.
JEM is an welcoming beacon for locals and international visitors alike.
Photography credit: Tom Blachford
email firstname.lastname@example.org for more details.
Bunjil is a First People’s exhibit in the Bunjilaka Aboriginal Cultural Centre at Melbourne Museum. Bunjil Creation Cinema is an immersive experience that invites visitors to share a moment of spiritual and sensory awakening. Sound, visual art, technology and storytelling come together to represent the essence of creation for Victorian Aboriginal people and shares insight into their spiritual connection to country.
The centrepiece of this experience is a large kinetic sculpture inspired by the notion of continuity and the omnipresent nature of creation. The kinetic form symbolises Bunjil the Creator, a Wedge-tailed Eagle in flight. Spanning 2.2 metres, the structure (in constant motion), mirrors the size and majesty of a mature Wedge-tailed Eagle. The moving form shows the wings of a bird in flight and reflects a universal motion seen throughout nature – the movement of a wave, the lines of a mountain range, a manta ray moving through water, a snake moving across the land. Visitors are invited into this spiritual experience to see, and feel, creation in motion – past, present and future.
The kinetic sculpture is further brought to life with striking visuals, an evocative soundscape and a poetic narrative that conveys the significance of creation: Bunjil and the Aboriginal ancestor spirits. The sculpture is suspended in the centre of a circular room within the exhibition. Upon entry, visitors are surrounded by ambient sound and view striking visual content projected onto the kinetic form. Song-like narration voiced by Aboriginal actors Jack Charles and Pauline Whyman accompanies the visual experience.
This living, breathing bubble responds with light and sound when approached and touched. Our synthetic organism is designed to humanise lighting-based public art, attracting passers-by to engage and interact with its beauty.
The Sonic Light Bubble is a six-metre diameter, clear, inflatable structure, dotted with an array of addressable LED disks shining inside and out. These custom disks act as a volumetric video screen providing mesmerising 360 degree visual content, day and night. Sounds also respond to the visitors on the outside. The Sonic Light Bubble can be set up in two hours and dismantled in one.
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Meet LUMES, the wall that greets you with a moment of happiness in a children’s ward.
In collaboration with architectural firm DesignInc, we’ve implemented the first wooden iteration of LUMES at the entrance of Cabrini Hospital’s Paediatrics Ward, turning their walls into an emotive canvas.
LUMES is a light-emitting wall system that blends into surrounding architecture and reveals itself in articulate colour forms. Visitors trigger animations of landscapes and animals to the delight of children.
Filmed by Shannon Morris Photography
Now at Taikoo Hui Shanghai. email us for more details.
The LightScraper is a towering vortex of visuals and sound, feeding off its surroundings. Featuring real-time 3D graphics and a motion tracking system, the LightScraper explores new forms of engagement with technology and ultimately each other.
The LightScraper is a custom-built aluminium structure, fabricated with a layer of translucent mesh. The structure can be easily erected in various compositions in an outdoor or indoor setting.
A single computer and two projectors are used to bring the sculpture’s visuals to life. The LightScraper also acts as a giant musical instrument with viewer location influencing and manipulating the melodies emitted. Viewers’ positions are tracked via an infrared camera mounted at the peak of the structure and transposed into musical notes resulting in ever-changing melodies and visual content.
Like most of our work this one has to be experienced firsthand,
perhaps we can build one in your hometown.
Dance like Billie Jean on this new MINI interactive dance floor. A collaboration with VICE Australia to launch MINI along the east coast. This floor pays homage to the 2014 MINI LED dashboard. The spiral motif is created from a single MINI logo. There are 265 unique, addressable LED tiles that burst with colour in response to dancers’ moves and the music.
Photography by: Chloe Paul & Timothy Hillier.
A playful, new work exploring physics and other elemental forces at play in the classic childhood seesaw.
Climb on and watch how a Ping Pong ball might bounce on the moon, or how a balloon might have its course set through yogurt. Choose the atmosphere surrounding your object: air, water, space or even yogurt and observe the ball of light as it moves your way.
Our seesaw is equipped with a physics engine and thirty-three rows of light that respond to your tilt whilst you soar through the air.
HTRK - Ha - yourcomicbookfantasy.com
Nicola Watson - Coats & Arms - myspace.com/nicolawatson
Shannon Morris www.shannonmorrisphotographer.com
Visit our purpose-built LUMES website
The Infinite Choir stood resplendent in Pitt Street for month leading up to Christmas. The Infinite Choir is a walkway of atmospheric light sculptures triggered by the movement and number people walking through. Take the journey on your own and you’ll hear a festive solo voice; walk through in a crowd and watch the figures light up entirely and a full choir burst into song. Share the fun and see how loudly and brightly you can make the Infinite Choir sing.
Each interactive sculpture represents a unique voice from the choral choir. Each member consists of a directional speaker [the black circle] an ultrasonic proximity sensor and an array of highly concentrated full RGB LED lights. As the proximity sensor detects the presence of passers-by, it triggers in unison a vocal and light reaction from the sculpture. The visuals are generated in real-time, responding to the amplitude and frequencies of each unique voice. Each of the 16 choir members are networked together to complement each other in sound and light, creating an ever unique and festive experience of the senses.
A collaborative stop-motion sculpture.
Twenty-one, large triangles animated by Melbourne throughout Federation Square. MÖBIUS is a sculpture that can be configured into many cyclical patterns and behave as though it is swallowing itself, whilst sinking into the ground.
The result is an optical illusion and a time-lapse of people interacting with the sculpture and moving through Melbourne's landmark location throughout the day.
With skateboarding in our blood since the 90s we were thrilled to finally leave our mark and contribute to this dynamic sport.
Disney’s Tron Legacy movie premiere was the perfect opportunity to debut this project. Inspired by Tron’s aesthetic, the ramp was transformed into a seamless canvas of light and sound, directly triggered by the skateboarder’s movements. Using our custom-built hardware/software each rider is equipped with infra-red sensors and an iPod enabling position tracking of riders and air-time. Our aim is to enhance the spectacle that is skateboarding and evolve the rider experience.
We transformed an old-school bus to take you on a trippy journey to stillness for our art installation, The Midnight Special.
This installation was commissioned by Strawberry Fields Festival.
From the outside, The Midnight Special has the appearance of a retro Australian school bus, but step inside and you are sucked into a futuristic gravitational vortex of choreographed light and sound. Colour shatters in hypnotising patterns across viewers on the bus floor, soaking up the meditative ambience from the LED light show.
The light vortex sporadically slows then quickens in pace creating optical illusions for viewers who see only the elusive, floating light formations rather than the housing structure. The installation is an array of addressable LEDs designed by our team – each light was carefully mapped with specific content in collaboration with Hyper Reelist (Jobe Williams), then synchronised to respond to a soundtrack composed for this experience by Mark Williams.
The Midnight Special is a psychedelic mash-up of nostalgia and the unexpected.
The Midnight Special was last seen at Strawberry Fields Festival – a festival of music, art and love.
Design and production: ENESS
Visuals: Hyper Reelist (Jobe Williams)
Music: Mark Williams
Sound engineering: Morish Audio
Videographer: Joshua Beahan
Editing: Hyper Reelist (Jobe Williams)
A sculptural backdrop shares centre-stage with the indie dance trio RÜFÜS on their 2014 Australian tour; a compelling partnership arranged by Red Bull Australia.
The 12,000-strong LED stage prop is designed to flex into varying stage sizes, our custom on-board, hardware controller/software enables us to visually respond in real-time to the band’s euphoric melodies and fat beats. What’s more, it all packs down into seven neat bags, ready to fly to the next gig.
“How would you like to create your extreme projections for some of the best riders in the world?” That was the phone call we received from Red Bull HQ for which OFF THE PLANET was born.
We first projected onto snow about three years prior at our local Australian snowfields (yes, we have a little snow). Carving the slopes by day and lighting the ice by night, we transformed snow into otherworldly forms. It's an obvious direction when snowboarding and art are in your blood.
At 9,000 feet on Mammoth Mountain we brought a new perspective to extreme sports by fusing interactive art with riders stylin’ through the air while taking the viewer to fresh snowboarding terrain – the moon.
Our proprietary software enables us to map 3D visuals onto the snowy terrain and the whole site now looks like you’ve landed in a scene from Tron. Riders are tracked via an infrared camera as they’re flying through the air – bam. Millions of particles are born.
Another technical feat worth mentioning is that our projectors were 300 feet above the recommended operating altitude, that’s how we earned our rep as extreme projectionists and Red Bull earned our respect for allowing us to live the dream.
Prepare to be sucked in to a liquid vortex, a celestial extravaganza of wondrous visions and ethereal sounds. Welcome to a pool of mesmerizing liquid illuminations, where eight floating balls are your controls. Music and visuals are created from the interplay between you, the balls and virtual objects.
To play - set the balls in motion, simple. Toss them, flick them, make ripples in the pool, there are no rules. Only infinite compositions. The audio-visual compositions evoke a sense of awe and thoughts of the universe, from a microscopic look into a petri dish, to a vision of infinite galaxies.
State of Design Festival Australia - 2011
Maitreya Festival, Australia - 2010
ITT Bombay Techfest, India - 2009
A 360-degree projection mapped onto 360 tonnes of recycled concrete rocks.
Midden pays homage to the traditional owners of the land. This powerful, collaborative work expresses the interplay of Australian culture and creativity.
Midden was commissioned by White Night Melbourne for Birrarung Marr.
Particle Picnic was a twelve hour pleasure excursion of 3D visuals and music; electrostatically tuned to blow your mind. Our team of particle visualists and electronic musicians served up a feast of sensory delights all night. Part of White Night Melbourne, the queue extended around the block. 3D glasses were supplied at the door.
We've been at the forefront of interactive 3D technology over the past decade. Particle Picnic is a celebration of our passion for particles and our homegrown 3D software engine, Pixile. Under the hood, we're talking millions of particles, rendered in realtime, over 3x HD resolutions at 60 FPS. Live audio responsiveness, two iPad controllers, shadows, reflections, ambient occlusion and then some. If all this nerd burger talk turns you on and you’re interested in learning our wares then touch base. We often hold software workshops.
The balloons were plump, the mountain was ripe for our second SNOW SHOW with inhabitant at Mt Naeba, Japan.
This journey began in 2011 when an earthquake struck while we were setting up in Japan. The show was cancelled but it was such a brilliant collaboration we all pulled together to see our shared vision through. Exactly one year later we coloured the mountain from launch to landing in a celebration of life and our love for Japan.
In three days and two nights, we set up our projectors, camera tracking and nifty iPhone app enabling the audience to interact with visuals in real-time. As the riders approached and hit the ramp, they set off virtual trails and explosions.
Event night 3rd March 2012
Location Mt Naeba – Japan.
See previous 2011 SNOW SHOW here...