"Our most ambitious public artwork to date. JEM is there to unify people through a shared experience and we’re excited to see how people rest, dream and play in this rare space.”
ENESS debuts a public artwork that beckons to be explored. The team of artists, designers, musicians and software engineers collaborated with South Bank Corporation and Stukel Stone Architects to create JEM.
JEM is a sculptural dome made of 32 cascading arms brimming with light. JEM reacts to peoples' movement with rhythmic sounds and visual delights. Powerfully responsive sensors guide people into a state of calm.
The work is a futuristic folly, a safe space that is relaxing, exciting and awe-inspiring at the same time. Its plush crochet beds provide a place to laze and absorb its radiant rays. JEM encourages people to raise their heads in awe and gently nudges lovers and strangers into each other’s company. Being inside the work feels deeply contemplative, as all senses are focused on being in the present moment.
The cross-disciplinary team came together to realise the notion of ‘metamorphosis’ into this unforgettable physical experience. JEM is at the heart of Flowstate, a vibrant, open-air pavilion and creative space on South Bank, Brisbane.
JEM is an welcoming beacon for locals and international visitors flooding into the region for the Gold Coast Commonwealth Games.
Photography credit: Tom Blachford
email firstname.lastname@example.org for more details.
First Peoples coming to Bunjilaka Aboriginal Cultural Centre at Melbourne Museum.
The Creation Cinema is an immersive, multi-sensory experience that invites visitors to share a moment of spiritual and sensory awakening. Sound, visual art, technology and storytelling comes together to represent the essence of creation for Victorian Aboriginal people and shows their spiritual connection to country.
Inspired by the notion of continuity and the omni-present nature of creation, the centerpiece of this experience is a large kinetic sculpture. The kinetic form symbolises Bunjil the Creator, a wedged tailed eagle in flight. It is 2.2m in width, mirroring the size and majestic nature of the wedge tail eagle, and is in constant motion. The moving form shows the wings of a bird in flight yet also reflects a universal motion seen throughout nature – the movement of a wave, the lines of a mountain range, a manta ray moving through water, a snake moving across the land. Visitors are invited into a spiritual space to see, and feel, creation in motion - past, present and future.
The kinetic sculpture will be further brought to life with striking visuals, an evocative soundscape and a poetic narrative that conveys the significance of creation, Bunjil and the Aboriginal ancestor spirits. The sculpture will be suspended in the centre of a circular room within the exhibition. As they enter, visitors will be surrounded by ambient sound and see visuals projected onto the kinetic form. They will also listen to a song-like narration, spoken by Aboriginal actors Jack Charles and Pauline Whyman.
A living breathing bubble responds with light and sound when approached and touched, this giant synthetic organism attempts to humanize lighting based public art and attracts passes by to engage and interact with it's beauty.
The bubble is a six meter diameter clear inflatable structure, dotted with an array of addressable LED disks shining inside and out. These custom disks act as a volumetric video screen providing mesmerizing 360 degree visual delights, day and night. Sounds are also reacting to the visitors on the outside. The Sonic Light Bubble can be set up in two hours and dismantled in one.
Like what you see? Contact us.
Meet LUMES, the wall that greets you with a moment of happiness in a children’s ward.
With architects DesignInc, we’ve implemented the first wood iteration of LUMES into the entrance of Cabrini Hospital’s Paediatrics Ward, turning their walls into an emotive canvas.
LUMES is a light-emitting wall system that blends into surrounding architecture and reveals itself in articulate colour forms. Visitors trigger animations of landscapes and animals to the delight of children.
Filmed by Shannon Morris Photography
Now at Taikoo Hui Shanghai. email us for more details.
The LightScraper is a towering vortex of visuals and sound feeding off its surroundings. Featuring real-time 3d graphics and a motion tracking system, the LightScraper explores new forms of engagement with technology and ultimately each other.
The LightScraper is a custom built aluminium structure, fabricated with a layer of translucent mesh. The structure can be easily erected in various compositions in an outdoor or indoor setting.
A single computer and two projectors are used to bring the sculptures' visuals to life. The LightScraper also acts as a giant musical instrument, people’s location influence the melodies emitting from the sculpture.
Visitor's positions are tracked via an infrared camera mounted at the peak of the structure, and transposed into musical notes, the result is ever-changing melodies and visual delight.
Like most of our work this one has to be experienced firsthand,
perhaps we can build one in your home town. Call us anytime.
The closer we go,the higher the glow.
Dance like Billie Jean on this new MINI interactive dance floor. A collaboration with Vice Australia to launch the car along the east coast. This floor pays homage to the 2014 MINI LED dashboard, and if you look closely the spiral-graphic design is all formed out of a single MINI Logo. There are 265 unique addressable LED tiles that burst in colour to your moves and the music.
Photography by: Chloe Paul & Timothy Hillier.
Raising up the light floats away.
Soaring down it hurls my way.
In the middle the glow rests,
My turn now let’s try pingpong in yogurt next.
We bring home a playful new work exploring worldly forces and objects at play in the familiar childhood seesaw.
Climb on and watch how a Pingpong ball might bounce on the moon, or how a balloon might wade through yogurt. Choose the atmosphere surrounding your object- air, water, space and even yogurt and observe the ball of light as it hurls your way.
Our seesaw is equipped with a physics engine and thirty three rows of light that respond to your tilt whilst you saw through the air.
Be nice, play safe and enjoy.
HTRK - Ha - yourcomicbookfantasy.com
Nicola Watson - Coats & Arms - myspace.com/nicolawatson
Shannon Morris www.shannonmorrisphotographer.com
Visit our purpose-built LUMES website
In Pitt Street, Sydney for the month leading into Christmas lies the Infinite Choir, an interactive Christmas choir where a walkway of light sculptures and atmospheric choral sounds are triggered by your presence. Walk through on your own and you’ll hear a festive solo voice, walk through in a crowd and watch the figures light up and a full choir burst into song. Share the fun and see how loudly and brightly you can make the Infinite Choir sing.
Each interactive sculpture represents a unique voice from the choral choir. Each member consists of a directional speaker [the black circle] an ultrasonic proximity sensor and an array of highly concentrated full RGB LED lights. As the proximity sensor detects the presence of a passer by, it triggers in unison a vocal and light reaction from the sculpture. The visuals are generated in real-time, responding to the amplitude and frequencies of each unique voice. Each of the 16 choir members are networked together to compliment each other in sound and light, creating an ever unique and festive experience of the senses.
A collaborative stop motion sculpture
Twenty-one large triangles animated by Melbourne, throughout Federation Square. MÖBIUS is a sculpture that can be configured into many cyclical patterns and behave as though it is eating itself, whilst sinking into the ground.
The result is an optical illusion and a time-lapse of people interacting with the sculpture and moving through Melbourne's landmark location throughout the day.
MÖBIUS was animated over two weeks Friday, Saturday & Sunday between the 6th and 20th of May 2011.
Having skateboarding in our blood since the 90’s we are thrilled to finally leave our mark and contribute to this dynamic sport.
Disney’s Tron Legacy movie premiere was the perfect opportunity to debut this project. Inspired by Tron’s aesthetic, the ramp was transformed into a seamless canvas of light and sound, directly triggered by the skateboarder’s movements. Using our custom built hardware/software each rider is equipped with infra-red sensors and iPod, allowing us to track the riders position and air time. Our aim is to enhance the spectacle that is skateboarding, and evolve the rider’s experience.
We transformed an old-school bus to take you on a trippy journey to stillness for our latest art installation, The Midnight Special.
This installation was commissioned by Strawberry Fields Festival.
From the outside, The Midnight Special has the appearance of a retro Australian school bus, but step inside and you are sucked into a futuristic gravitational vortex of choreographed light and sound. Colour shatters in hypnotising patterns across viewers who lie on the bus floor, soaking up the meditative ambience from the LED light show.
The light vortex calms and speeds up playing visual tricks on the audience, who forget the structures are there between the illusive, floating light formations. The installation structure is an array of addressable LEDs designed by our team - each light was carefully mapped with specific content in collaboration with Hyper Reelist (Jobe Williams), then synchronised to react to a soundtrack composed for this experience by Mark Williams.
The Midnight Special evokes nostalgic feelings mixed with the unseen, unfamiliar and unexperienced.
The Midnight Special was last seen at Strawberry Fields Festival – a festival of music, art and love.
Design and production: ENESS
Visuals: Hyper Reelist (Jobe Williams)
Music: Mark Williams
Sound engineering: Morish Audio
Videographer: Joshua Beahan
Editing: Hyper Reelist (Jobe Williams)
A sculptural backdrop shares center stage with the indie dance trio RÜFÜS, Taking their 2014 Australian
tour to new heights.
Behind this fancy façade is a story likened to an arranged marriage instigated by Red Bull Australia who sponsored this partnership and collaboration.
This 12,000 LED strong stage prop, is designed to flex into varying stage sizes, our custom onboard hardware controller/software allows us to visually respond in real-time to the bands euphoric melodies and fat beats. What’s more, it all packs down into seven neat bags, ready to fly to the next gig.
“How would you like to create your extreme projections for some of the best riders in the world?” That was the phonecall we got from Red Bull HQ, and OFF THE PLANET was born.
We first turned our projectors onto snow about three years ago at our local Australian snowfields (yes, we have a little snow). Carving the slopes by day and lighting the ice by night, we transformed snow into otherworldly forms. It's an obvious direction when snowboarding and art are in your blood.
At 9,000 feet on Mammoth mountain, we're bringing a new perspective to extreme sports by fusing interactive art with riders stylin’ through the air. We’re taking the viewer to untracked terrain and to our nearby crated friend, the moon, overlooking the earth. To achieve this spectacle, a 21’ inflatable sphere is hovering between the hits (more easily achieved on a calm night, but those things ENESS learn the hard way).
Our proprietary software allows us to map 3D visuals onto the snowy terrain and the whole site now looks like you’ve landed in a scene from Tron. Riders are tracked via an infrared camera as they’re flying through the air - bam. Millions of particles are born.
Another technical feat worth mentioning is that our projectors were 300 feet above the recommended operating altitude, that’s how we earned our rep as extreme projectionists. And Red Bull earned our respect for allowing us to live the dream.
Many of us are curious about the universe around us, however for most of us the task of star gazing is out of reach. Light pollution in each of our cities prevents us from seeing the marvel that is the night sky.
The Humble Telescope is designed as an interactive civic sculpture that brings the wonders of space down to earth and into our cities, to encourage us to learn more about the universe and perhaps appreciate our own world a little more.
Inside the telescope exists a 3D simulation of our entire known universe. Pointing the telescope in any direction immediately shows us what exists in that area of space, so now we can get a greater understanding of where the planets are and where we live in the Milky Way.
The Humble Telescope serves as an on-going reminder of how truly amazing our universe is and how relatively small we are. What better way to provoke thought and discussion concerning our existence, where we are going and ultimately inspire us to care more about our home, Earth.
Prepare to be sucked in to a liquid vortex, a celestial extravaganza of wondrous visions and ethereal sounds. Welcome to a pool of mesmerizing liquid illuminations, where eight floating balls are your controls. Music and visuals are created from the interplay between you, the balls and virtual objects.
To play - set the balls in motion, simple. Toss them, flick them, make ripples in the pool, there are no rules. Only infinite compositions. The audio-visual compositions evoke a sense of awe and thoughts of the universe, from a microscopic look into a petri dish, to a vision of infinite galaxies.
State of Design Festival Australia - 2011
Maitreya Festival, Australia - 2010
ITT Bombay Techfest, India - 2009
A 360-degree projection mapped onto 360 tonnes of recycled concrete rocks.
Midden pays homage to the traditional owners of the land. This powerful, collaborative work expresses the interplay of Australian culture and creativity.
Midden was commissioned by White Night Melbourne for Birrarung Marr.
The night went without a hitch but plenty of glitch - a twelve hour pleasure excursion of 3D visuals and music, electrostatically tuned to blow one’s mind. Our team of particle visualists and electronic musicians served up a feast of sensory delights all night. Part of White Night Melbourne, the queue went around the block but all worth the wait. 3D glasses were supplied at the door.
We've been at the forefront of interactive 3D technology over the past decade. Particle Picnic is a celebration of our passion for particles and our homegrown 3D software engine, Pixile. Under the hood, we're talking millions of particles, rendered in realtime, over 3x HD resolutions at 60 FPS. Live audio responsiveness, two iPad controllers, shadows, reflections, ambient occlusion and then some. If all this nerd burger talk turns you on and you’re interested in learning our wares… then touch base. We're planning some upcoming software workshops.
Kirkis (Electronic Set)
Past White Night Melbourne, The Forum.
The balloons were plump, the mountain was ripe for our second
SNOW SHOW with inhabitant at Mt Naeba, Japan.
This journey began in 2011, where we happened to be setting up this event as the earthquake struck in Japan. The show was cancelled, however all involved insisted we see our shared vision through .
One year on, we've arrived with a grand plan to colour the mountain from launch to landing and celebrate life and our love for Japan.
In three days and two nights, we set up our projectors, camera tracking and nifty iPhone app allowing the audience to interact with the visuals in real-time. As the riders approached and hit the ramp, they set off virtual trails and explosions.
Event night 3rd March 2012
Location Mt Naeba - Japan.
See previous 2011 SNOW SHOW here...
A Pixile is an interactive digital sculpture which transforms a series of static objects into an interactive illusion. Based on the elegance of a mobile sculpture and the dynamics of real-time 3D computer rendering, the Pixile creates a powerful illusion of real-life objects
spinning, changing and responding to each other. Viewers can interact with the Pixile by moving and rotating the objects in real-time, the Pixile can also respond to the users' body movements, sounds and even movement of air.
To achieve this effect, a custom-built 3D engine was developed to mimic and simulate the real life physical objects in a 3D generated environment. The virtual scene is then projected back onto the real-life objects, casting a virtual texture onto the static spheres. The laws of physics are also applied to the virtual scene in order to create the perception of the objects reacting to gravity and friction between them. This combination of techniques creates a unique and effective interactive holographic illusion.